MainActivity.java
package com.kale.gridlayout;import android.app.Activity;import android.graphics.Bitmap;import android.graphics.drawable.BitmapDrawable;import android.os.Bundle;import android.widget.Button;public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); Button bt = (Button)findViewById(R.id.button_id); Bitmap bitmap = CircleManager.getCircleBitmap(this, R.drawable.kale); bt.setBackgroundDrawable(new BitmapDrawable(bitmap)); } }CircleManager.java
package com.kale.gridlayout;import android.content.Context;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Canvas;import android.graphics.Paint;import android.graphics.PorterDuffXfermode;import android.graphics.Rect;import android.graphics.RectF;import android.graphics.Bitmap.Config;import android.graphics.PorterDuff.Mode;public class CircleManager { /** * 转换图片成圆形 * Bitmap bitmap = CircleManager.getCircleBitmap(this, R.drawable.kale); * * ImageView ivImageView = (ImageView) findViewById(R.id.imageView1); ivImageView.setImageBitmap(bmBitmap); * Button bt = (Button)findViewById(R.id.button_id); bt.setBackgroundDrawable(new BitmapDrawable(bitmap)); * @param bitmap * 传入Bitmap对象 * @return */ public static Bitmap getCircleBitmap(Context context,int resId) { Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), resId); int width = bitmap.getWidth(); int height = bitmap.getHeight(); float roundPx; float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom; if (width <= height) { roundPx = width / 2; left = 0; top = 0; right = width; bottom = width; height = width; dst_left = 0; dst_top = 0; dst_right = width; dst_bottom = width; } else { roundPx = height / 2; float clip = (width - height) / 2; left = clip; right = width - clip; top = 0; bottom = height; width = height; dst_left = 0; dst_top = 0; dst_right = height; dst_bottom = height; } Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final Paint paint = new Paint(); final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom); final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom); final RectF rectF = new RectF(dst); paint.setAntiAlias(true);// 设置画笔无锯齿 canvas.drawARGB(0, 0, 0, 0); // 填充整个Canvas // 以下有两种方法画圆,drawRounRect和drawCircle canvas.drawRoundRect(rectF, roundPx, roundPx, paint);// 画圆角矩形,第一个参数为图形显示区域,第二个参数和第三个参数分别是水平圆角半径和垂直圆角半径。 // canvas.drawCircle(roundPx, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));// 设置两张图片相交时的模式,参考http://trylovecatch.iteye.com/blog/1189452 canvas.drawBitmap(bitmap, src, dst, paint); // 以Mode.SRC_IN模式合并bitmap和已经draw了的Circle return output; }}circle.xml
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